Monday, February 13, 2017

ALPHA 0.9.8: Another Thousand Words

This update is very short on gameplay content, but I have two mitigations to offer. First of all, 0.9.7 saves are compatible with this update, so there's no need to start a new game or use New Game Plus if you're in the middle of a playthrough. Second, and much more importantly, this update incorporates FC's second image option, vector art by NovX. It's very different from Shokushu's rendered imagepack; it uses a paper doll approach to build slaves on the fly. It's presented here as a prototype for testing and feedback, not a final version. Since it's a work in progress, it's safe to hold off on suggesting more accessories and body parts for a while.

For the forseeable future, FC will support both art options, and it remains unnecessary to have files associated with any image option the player isn't using. I enjoy playing with both options; I find the style of Shokushu's renders appealing, and I'm excited by the potential of the mutability of NoX's approach. Shokushu has also supplied a set of seven new rendered images for the personal assistant's avatar.

This update also makes it possible to remove Fuckdolls from their suits and return them to normal sex slave status. I wouldn't mention such a trivial addition, except that many players requested this option in such a way that made it clear they thought I'd left it out intentionally. Nothing of the kind; I simply didn't get it written in time for 0.9.7. Unless I've explicitly stated here or in-game that an option isn't happening, it's on the table.

Saves from versions before 0.9.7 are incompatible, but 
0.6+ saves are eligible for New Game Plus. Latest hotfix is 0.9.8.2 (1400 February 17), save compatible.

0.9.8.2 download without art: Mega.

0.9.8 download with all art options: Mega.
0.9.8 download with vector art only: Mega.
Please update to the latest version by placing it in the game directory.

0.9.8.2 fixes
  • Added a custom image display option, available from slaves' individual menus under Customize; based on a prototype by tck.
  • More pregnancy and blindness mentions in events, by Anon.
  • Minor UI and description fixes for Fuckdolls.
0.9.8.1 fixes
  • The vector art option does not support Firefox.
  • Automatically generated degrading names will now give Fuckdolls a Fuckdoll designation.
  • Removed several options and descriptors that are nonsensical for Fuckdolls.
  • Enabled the Salon and Body Mod Studio for Fuckdolls, along with relevant Rules Assistant functions.

0.9.8 changelog

Art options
  • Added support for a vector art option, by NovX.
  • Added rendered personal assistant avatar images, by Shokushu.
  • Provided limited options to disable image display for some passages.
New random events
  • Individual event for devoted slaves with lots of pussyjuice.
  • Individual event for slavegirls with dicks who aren't used to slavery yet.
  • Individual event for slaves who think their tits are heavy enough without further expansion.
Other updates
  • Fuckdolls can now be extracted from their suits, though they will retain severe mental damage.
  • Added more mental effects to the Fuckdoll training process, mostly to support the potential for extraction and rehabilitation.
  • Bugfixes.

Thursday, February 9, 2017

ALPHA 0.9.7: Minuet in Latex


As soon as I added Fuckdolls to the game, I received requests to allow the player character to create, keep, and use them. That was a long time ago, but I don't forget requests and I haven't forgotten those. Fuckdolls, for those who haven't read the in-game Encyclopedia, are a Free Cities version of the classic permanent latex bondage fetish, as it might be implemented by slaveowners in the near future with lots of resources and no morals. They're slaves who are permanently encased in thick, latex-like suits, with holes for air, food, dick, and nothing else. Any slave can now be made into a Fuckdoll. This is, of course, mean, making this one of those updates without a lot of content for players who like to gently pat their slaves on the head.

Many bugfixes have been contributed via GitHub. If you're already experienced with Git, or if you're interested in learning, it's now very easy to submit mods and fixes. Thanks to everyone who's contributed so far; if you are not credited in the game and would like to be, please email me. I do not credit contributors without express permission, for obvious reasons.

Saves from previous versions are incompatible, but 
0.6+ saves are eligible for New Game Plus. Latest hotfix is 0.9.7.2 (1830February 10), save compatible.

0.9.7.2 download without imagepack: DropboxMega.
0.9.6.2 download with imagepack: MegaPlease update to the latest version by placing it in the game directory.

0.9.7.2 fixes
  • Added an event associated with the cum diet mod, also by Princess April.
  • Addressed an issue that could cause Fuckdolls to participate in relative recruitment.
  • Fetishes with clothes affinities will no longer prevent standard clothes effects from occurring.
  • Addressed a Fuckdoll miniscene error message, but temporarily restricted scene access.
  • Fixed a bug that would hang the game when selling refugees during the airlift event.
0.9.7.1 fixes
  • Removed the Fuckdoll conversion option in the surgery when the slave is already a Fuckdoll.
  • Reworked the way the Rules Assistant applies cum and milk diets.
  • Addressed several issues created when integrating cum diets, which were not the responsibility of the contributor.
  • Head Girls will now avoid wasting time training Fuckdolls in all cases.

0.9.7 changelog

Fuckdolls
  • Added the ability to convert any slave into a premium Fuckdoll, a living sex toy permanently encased in an advanced latex suit.
  • Completely overhauled the long form slave description for Fuckdoll compatibility.
  • Added three new miniscenes exclusive to Fuckdolls, since they cannot participate in the standard scenes.
  • Fuckdolls are restricted from all assignments other than fucktoy duty and glory hole service, and the associated facilities.
  • Fuckdolls wear a special item of clothing, and cannot be equipped with other clothes or accessories.
  • Fuckdolls use different beauty and sexual efficacy calculations, which ignore many penalties.
  • Fuckdolls will gradually adapt to their new status, getting better at life as a Fuckdoll and forgetting everything else.
  • Fuckdolls are excluded from many other options and mechanics which do not make sense for living sex toys.
  • Racialist future society models approve or disapprove of Fuckdolls, depending on the Fuckdoll's ethnicity.
  • Transformation Fetishists and Degradationists approve of Fuckdolls; Paternalists disapprove of them.
  • Birth scene support for Fuckdolls, by Anon.
Other updates
  • Better human fluid diets, by Princess April.
  • Capped neighboring arcologies' prosperity at the same maximum as the PC's arcology.
  • Reworked the way attraction is generated to better reflect real-world sexuality.
  • Corrected many mental effects to properly exclude mindbroken slaves.
  • Mindbroken slaves can now retain the most basic level of oral, vaginal, and anal skills.
  • The Arcade is now more intelligent about which surplus inmates are converted into standard Fuckdolls (the preexisting menial version of the new premium Fuckdolls).
  • Increased the corporate development requirements for the corporate slave market upgrades.
  • Excluded more options from being reset when applying New Game Plus.
  • Bugfixes.

Friday, February 3, 2017

GitHub repository

Free Cities' source code is now hosted on a GitHub repository. Along with the new, TweeGo-based development environment, this should improve collaboration between contributors. 

If you are unfamiliar with Git and are contributing or are interested in contributing, the repository will be of interest primarily as a source for the new development environment. Mods can be submitted directly to me as before.

Active collaborators experienced with Git are welcome to fork the repository and contribute code via pull requests, or to create personal forks of the repository and modify the code to your liking. However, please read and respect FC's very minimal modding policy, and please abide by GitHub's Terms of Service.

Monday, January 30, 2017

ALPHA 0.9.6: A Thousand Words


"Free Cities: a text-only slave management game." I suppose I have to change the banner now.

This update adds support for an optional rendered imagepack for FC's slave girls, contributed by Shokushu. I'm grateful for the amount of effort that went into this contribution. When I've downplayed the likelihood of seeing slave girls in FC in the past, it's been because I doubted a satisfactory imagepack could possibly be created. This imagepack includes 768 .pngs, and could only be held to that exorbitant number by not modeling race or age, among other things. Genital configuration, asset size, muscles, pregnancy, obedience, and fetishes are all depicted.


If any of this disturbs you, I suggest you reconsider. Images aren't and never will be the primary focus of FC. Display of the imagepack can be toggled from the options menu, and it's my intent that with image display off, FC will look and play the same as ever. Downloading the imagepack is not even necessary if image display is off. Finally, the imagepack and the .html will be updated separately, so repeatedly downloading the imagepack won't be required unless it's updated.


Saves from versions before 0.9.5 are incompatible, but 0.6+ saves are eligible for New Game Plus. Latest hotfix is 0.9.6.5 (1700 February 3), save compatible.

0.9.6.2 download with imagepack: DropboxMegaPlease apply hotfix 0.9.6.5 by placing it in the game directory.

0.9.6.5 download without imagepack: DropboxMega.

0.9.6.5 fixes
  • Patched incestuous pregnancies under Egyptian Revivalism, again.
  • Minor improvements to RA logic for growth injections.
  • Minor UI and image display refinements.
0.9.6.4 fixes
  • Fixed several passage links broken by the move to the new developer environment.
  • Incestuous pregnancies under Egyptian Revivalism will no longer truncate the end of week report.
  • Improved logic and descriptions for wearable dildo and plug effects.
  • Corrected application of the obedience and devotion entrapment upgrades for the Corporate Market.
0.9.6.3 fixes
  • Migrated development to a TweeGo-derived development environment for FC, by Spagetti_Code; GitHub integration is planned.
  • Fixed the plot event sell all options again.
  • Addressed several minor bugs located in the code by FC_BourbonDrinker.
  • Applied a bugfix for an issue that was preventing chem damage, by FC_BourbonDrinker.
  • Applied a bugfix for an issue that was preventing organic language learning, by FC_BourbonDrinker.
  • Added an image option to display only basic poses in slave summaries while retaining fetish images for individuals.
0.9.6.2 fixes
  • The Egyptian Revivalist bonus for incestuous pregnancy should no longer produce $rep issues.
  • Fixed several bad breast fetish references that could break slaves' fetishes.
  • Addressed yet another issue with the relative recruitment event.
  • Rent from ownership in other arcologies will now be properly credited to the PC.
  • Patched an issue with matchmaking by returning play to the main menu after discussing relationships with a slave.
  • Reclaimed some wasted space when displaying large slave images.
0.9.6.1 fixes
  • Addressed a nasty issue that was preventing most weekly skill gains.
  • Restricted matchmaking to worshipful slaves as originally intended.
  • Fixed errors in the standard punishment event.
0.9.6 changelog

Shokushu's imagepack

  • Added a 768 file rendered imagepack, contributed by Shokushu.
  • Provided code support for image display in many passages, with assistance from Shokushu.
  • Implemented an image display toggle; the game can still be played from the .html file alone if images are disabled.
Other updates
  • Emotionally bonded and emotionally slutty slaves can now be matched up with similar slaves to form relationships.
  • Special descriptions will now appear in green when slaves pass skill milestones.
  • Removed the green color from generic skill training descriptions to limit attention to skill milestones.
  • Sexual energy gains from organic sources like Devotion, relationships, and health will stop short of nymphomania, requiring active intervention to maximize libido.
  • Milk and cum production code improvements, by Anon.
  • Bugfixes and future society balance improvements, from FireDrops.
  • Bugfixes.

Monday, January 23, 2017

ALPHA 0.9.5: Side of Milk


I wasn't able to playtest, release, and support an update last week, but my usual coding and writing time was unaffected. So, this is at least a double update in terms of content. I believe timely updates are less important than content creation for a project like this.


This update fixes an inconsistency that's been bothering me for a while: the milk from lactating slaves with monstrous udders not assigned to get milked used to vanish, benefiting nobody. This was obviously unacceptable, so it's now possible to upgrade the penthouse with milkers hooked into the arcology's fluid systems, allowing all slaves living there to give milk. Milking efficiency varies by assignment, with the existing assignment to get milked being the only one that offers full efficiency. To prevent this from completely unbalancing the game, more powerful assignments have lower milking efficiency. Furthermore, it's now necessary to pay for slaves' food, and they'll need to eat more if giving milk.


I hope you appreciate your Head Girl. Head Girls work hard, and many of them are likely to work harder after this update, since keeping lactating slaves at top production now requires keeping them pregnant. Even the best Head Girl's ability to impregnate is now finite, but you can now give her help by directing an appropriate Milkmaid to breed the cows and a proper Stewardess to do the honors for the servants. 


Download: DropboxMegaSaves from previous versions are incompatible, but 
0.6+ saves are eligible for New Game Plus. Latest hotfix is 0.9.5.4 (1330 PST January 27), save compatible.

0.9.5.4 fixes

  • Pruned obsolete debugging code that was resetting whore skills during whoring.
  • Starting from a new slave after committing a starting slave should no longer produce an error popup.
  • Applied the invasion event hang fix to the refugee raid event.
0.9.5.3 fixes
  • Patched a widespread issue with skills that would produce $cash and $rep bugs.
  • Selling or giving away prisoners during the invasion event should no longer hang the game.
  • Fix for a breast growth issue with the new Dairy upgrade, from Princess April.
  • Addressed an issue that prevented some Dairy assignment scenes from appearing.
  • Fixed several issues with Stewardess impregnation.
  • Vaginal and anal skills should no longer cross over during starting slave customization.
0.9.5.2 fixes
  • Fixed an issue with the consolidated relative recruitment event.
  • Giving a Stewardess impregnation orders will no longer redirect to the Dairy.
  • Addressed an error message in the corporate slave market.
  • Improved the checks before applying Stewardess and Milkmaid impregnation.
  • Addressed an issue with family relation words.
  • Fixed many bad applications of the updated Deadliness widget.
  • Updated several obsolete training descriptions.
  • Addressed a minor bug in the new libido overflow code.
  • Corrected the sexual training from fucktoy duty efficiency calculations.
  • Patched an issue that could cause problems when milking imported slaves.
0.9.5.1 fixes
  • Addressed an issue with long form skill descriptions.
  • Fixed several issues that caused the RA diet logic to lock up and do nothing.
  • The RA will now prioritize muscle goals over weight goals if they conflict.

0.9.5 changelog


Milk production

  • The generic penthouse milkers used by lactating slaves who aren't assigned to work as cows can now be upgraded to collect and sell milk.
  • Milking efficiency varies by assignment: working as a cow gives full efficiency while strenuous jobs like whoring offer little milk production.
  • The Servant's Quarters benefit from this upgrade; all other facilities do not.
  • Working as a full time cow, being pregnant, and being implanted with lactation drugs all act to slowly increase slaves' milk production.
  • Pregnancy now offers a direct milk production bonus.
  • Reduced several existing milk production bonuses, especially the bonus from lactation drug implants.
Impregnation responsibilities
  • Limited the number of slaves the Head Girl can reliably impregnate: high Devotion, libido, health, and testicle size increase the limit.
  • Stewardesses and Milkmaids capable of impregnation can now be ordered to keep the slaves in their respective facilities pregnant.
  • Improved the UI for clearer delegation of impregnation responsibilities.
  • New random event for Head Girls who are tired out by all this.
Fetish changes
  • Recoded fetish changes to make organic fetish switching less frequent and less performance intensive.
  • The base chance of a fetish change is now based on Devotion minus the slave's existing fetish strength, if any.
  • Smart piercings now suppress existing fetishes first rather than trying for an immediate fetish switch if the chance of a switch is low.
Future society approval
  • Racial Supremacists now approve or disapprove of racially superior slaves who are pregnant by other slaves, depending on the race of the other parent.
  • Racial Subjugationists now disapprove of impregnation by racially inferior slaves and approve of sterilization of racially inferior slaves.
  • Egyptian Revivalists now approve of pregnancy within incestuous slave relationships.
Skills tracking
  • Oral, vaginal, anal, whoring, and entertainment skills are have all been converted to a 0-100 scale.
  • These skills now have unskilled, basic, skilled, expert, and masterful ranges, with each level requiring more training to reach.
  • Rebalanced skill gains to be slower but completely nonrandom.
  • Devotion and Intelligence are now greater factors in skills training efficiency
  • The Slaver career now offers a bonus to skills training performed by the PC.
Other updates
  • New Dairy upgrade for Slimness Enthusiasts, by Princess April.
  • Focusing personal attention on having as much sex as possible will spread any surplus libido among all slaves in the penthouse, slowly boosting Devotion.
  • It is now possible to buy arcology ownership with reputation if the player's reputation is very high.
  • Slave food is now a separate upkeep category, with slaves' individual food costs affected by diet, weight, lactation, and pregnancy.
  • Better RA diet logic, from Dej.
  • Refreshment random event updates to handle different refreshment types, from Anon.
  • New random recruitment event, from Flooby Badoop.
  • Added mental effects for carrying an incestuous pregnancy.
  • Recoding for better performance.
  • Bugfixes.

Tuesday, January 10, 2017

ALPHA 0.9.4: Big Pharma


Mindless, repetitive grind is my least favorite part of games. If I start every turn or every fight by buying the same supplies or casting the same spell, give me a way to automate that. This is my one serious issue with Jack o Nine Tails, which remains my personal favorite h-game. Playing JoNT well requires close attention and careful strategy, which is incredible, but reaching those gems requires the player to dig through a lot of dross. In between carefully weighed decisions, there's a lot of mindless hammering of the same buttons, over and over. Punish, train, reward, train, train, bath. Ad nauseam (or ad carpal tunnel).

I mention this because I haven't mentioned JoNT in a couple of months, making it time to do so, and because this update is focused on removing one of the major annoyances in Free Cities as far as pointless micromanagement. (Yes, I'm aware I'm as guilty as any.) Previously, rapid drug-induced expansion, required switching the slave between growth drugs and curatives to boost health if the slave wasn't resting and maintaining health that way. This update moves curatives to their own drug slot, making it possible to apply both drugs at once, and adds a slot for aphrodisiacs, allowing addict slaves access to the usual drug options.

I've made minor balance tweaks to the drugs, but for now, it does not seem overpowered to allow slaves access to simultaneous expansion, health maintenance, and aphrodisiacs. First of all, such a regime is extremely expensive, and will quickly make slaves receiving the full spectrum individually unprofitable unless they're already of premium quality. Second, the full spectrum builds drug toxicity very rapidly. Of course, that can be addressed by applying curatives on a permanent basis, which makes this a good time to repeat that remains my avowed goal to make amoral use of slaves' bodies an advantage in game terms.

Finally, it's apparently time for me to repeat that comments using racial slurs, making personal attacks, or otherwise failing to be worth anyone's time will be deleted. I can't watch this blog closely all the time, so if such comments appear, please report them to me. If your feelings suggest to you that my not making this a safe space for childish misbehavior somehow impinges on your rights, I'd like to invite you to take a flying fuck at a rolling donut. There are many places on the internet that allow that kind of thing: please go to one of them and do it there. Get off my lawn.

Download: DropboxMegaSaves from previous versions are incompatible, but 
0.6+ saves are eligible for New Game Plus. Latest hotfix is 0.9.4.3 (1545 PST January 13), save compatible.


0.9.4.3 fixes
  • Free range dairy assignment scene fixes, from that scene's author.
  • Corrected a bad passage title that broke the industrial dairy assignment scene.
  • Prevented aphrodisiac effect description code from firing without an effect to describe.
  • Addressed an issue with facepussy Transformation Fetishist appeal that could seriously retard society progress.
  • Fixed the corporate slave market errors associated with sex skill training.
0.9.4.2 fixes
  • Addressed a bug in New Game Plus that misapplied backwards compatibility features, setting many imported slaves to hypermuscular.
  • Patched associated issues with curatives and aphrodisiacs that could produce $cash bugs.
  • RA muscle handling logic and corporate dividend improvements, by Hicks.
0.9.4.1 fixes
  • Spelling corrections from Boney M.
  • Removed the health check for the Rules Assistant to apply growth hormones.
  • Restricted several events for slaves that don't fit them.
  • Smart piercings should now properly commit to maximizing attraction values.
  • Fixed an error with the vibrator torment choice in the new standard punishment event.
  • Fixed an assistant appearance error in the invasion event.
  • Fixed errors in the application of the new mental effects of relationships.
  • Addressed various minor descriptive bugs.

0.9.4 changelog


Pharmaceutical changes
  • Slaves now have three drug slots: preventatives and curatives; aphrodisiacs; and all other drugs.
  • Increased the impact of aphrodisiacs on generic sexual performance and reduced the health impact of extreme aphrodisiacs.
  • Broadened the range of aphrodisiacs' long-term effects, which are now generally similar to female hormone therapy.
  • Aphrodisiac addiction provides an additional path for strong fetishes to grow into paraphilias.
  • Reduced the direct health benefits of curatives, but added the existing effects of preventatives to curatives.
  • Aphrodisiacs and curatives both cause minor genome damage; slaves on a full spectrum of drugs now accumulate damage rapidly.
  • Preventatives and curatives now make genome damage effects less likely, but do not eliminate them.
Interslave relationship dynamics
  • Removed the preexisting flat Devotion and Trust bonuses for being in a relationship.
  • Slaves in a relationship will now move toward their partner's Devotion level, at a rate based on the relationship intensity and the difference in Devotion.
  • Slaves in a relationship who are afraid of the PC will be frightened for their partner, but be more obedient to protect them from punishment.
  • Slaves in a relationship who trust the PC will gain trust based on the intensity of the relationship.
  • Slaves with enslaved family members will receive mental effects based on their and their relation's attitudes towards slavery.
Other updates
  • Two random events written and coded by Princess April.
  • Updated the muscles stat to a 0 to 100 scale, making the step from ripped to extreme musculature much more difficult.
  • Added a set of six generic random events in which slaves can be punished for various minor sins.
  • Reduced the imbalanced libido gain from orgasm rewards.
  • Minor descriptive enhancements.
  • Recoding for better performance.
  • Bugfixes.

Monday, December 26, 2016

ALPHA 0.9.3: Sales Strategy


My original plans for this update were derailed by an excellent player suggestion that I realized could be fulfilled while simultaneously giving the much neglected corporation some attention. The corporation now has its own slave market, which starts out offering very generic slaves but can be customized through a series of decisions unlocked by developing the corporation itself. All arcologies in the Free City will give the corporation bonus profits if the slaves it offers appeal to the arcology's society model. It's very lucrative to spread Asset Expansionism from arcology to arcology while creating a corporation that specializes in big breasted slaves, for example, and doing so helps spread Asset Expansionism even faster.

Download: DropboxMegaSaves from previous versions are incompatible, but 
0.6+ saves are eligible for New Game Plus. Latest hotfix is 0.9.3.1 (1900 PST December 28), save compatible.

0.9.3.1 changelog
  • Addressed a long-standing bug that would suppress the Self Hating paraphilia if slave summaries were unabbreviated.
  • Removed the requirement that slaves speak a language fluently in order to learn it in class. 
  • Corrected the cutoff values for hormonally induced Devotion and Trust changes.
  • Remote Surgery breast shape error message addressed.
  • Several corporate market error messages addressed.
  • Restored erroneously omitted Encyclopedia updates.
  • Fixed minor descriptive issues.

0.9.3 changelog


Corporate slave training
  • Creating a corporation unlocks a new slave market, featuring slaves captured and trained by the corporation.
  • As a major shareholder the PC can purchase these slaves at a discount, which increases with ownership share.
  • Provided 18 corporate decisions that affect the slaves offered, unlocked by owning certain amounts of the appropriate corporate asset type.
  • Each future society in each arcology will provide the corporation with bonus profit if the corporation's slaves are demanded by that society model.
  • Society models provided with appropriate slaves by the corporation receive societal advancement.
Other updates
  • Descriptive refinements and code refurbishment, by Anon.
  • Added sexual energy decay at low devotion, calibrated so that most new slaves with healthy sexualities will see an initial decline as they adjust to slave life.
  • Sexual energy decay at low devotion is reduced for slaves performing nonsexual jobs, encouraging extended training prior assignment to sex work if high energy is desired.
  • Removed the breast size requirements for breast shape to affect beauty.
  • Slightly reworked breast shape surgeries and added RA support for performing them as cosmetic surgeries.
  • New random individual event for slaves with torpedo-shaped tits.
  • Degradationism now reverses the impact of intelligence on attractiveness, making stupidity very attractive when perfected.
  • Provided a Gender Fundamentalist policy that increases the attractiveness of stupid slaves.
  • Slave school subsidy policies can no longer be enacted when school prosperity is already maximized.
  • Reduced the impact of devotion on milk production; hatred was previously capable of making cows completely dry.
  • Encyclopedia updates.
  • Bugfixes.

Monday, December 19, 2016

ALPHA 0.9.2: All Things To All People


This update allows a third answer to the question of whether the player character has a penis or a vagina.

I am thoroughly aware that there are strong opinions out there about exactly what is and is not a futanari or futa. I've probably annoyed almost everyone by making up my own meaning, since I needed a categorization and decided to use the term to distinguish slaves who have not only dicks and pussies, but ovaries, too. Naturally, this update gives some attention to the Futanari Sisters, who are rather pleased to live in an arcology owned by a fellow hermaphrodite and also want in on that organ farm, regardless of the player character's equipment.

Download: DropboxMegaSaves from previous versions are incompatible, but 
0.6+ saves are eligible for New Game Plus. Latest hotfix is 0.9.2.1 (1600 PST December 20), save compatible.

0.9.2.1 changelog

  • Fixed the error message in the boob collision random event.
  • Replaced existing accent elimination calculations with a nonrandom placeholder pending a stat update.
  • Addressed an issue that was suppressing most clothing effects.
  • Fixed starting slave weight customization display.
  • Addressed an issue that may have been causing starting slave custom birthday oddities.
  • Personal training will no longer default to softening flaws if the only available flaw is a paraphilia.
  • Conversely, personal training will now default to fixing flaws if a quirk is already present in that slot.
  • Fixed a bug that prevented captures during the coup attempt event unless Roman Revivalism was active.
  • Reworked the way a completed slave education is applied.
  • Fixed minor display issues.

0.9.2 changelog


Futanari player characters
  • Enabled futanari player characters and provided descriptive support for futas in appropriate scenes.
  • Futa PCs qualify for most genitalia-dependent interactions and training bonuses, but suffer moderate reputation penalties.
  • During starting slave customization, futa PCs can create futa slaves at a reduced premium.
  • All events involving the Futanari Sisters are slightly different for futa PCs and will appear more readily.
  • Futa PCs do not have to pay upkeep for the presence of the Futanari Sisters and can subsidize them more efficiently.
  • Futa PCs can indulge in a unique series of sexual escapades with Sisters living in the arcology, available from their slave market screen.
Other updates
  • More pregnancy, blindness, and erectile nuances from Anon.
  • Provided a new event in which Futanari Sisters living in the arcology can be given access to the organ farm and given guidance about whether to reproduce.
  • Generally updated the Futanari Sisters' events to current code standards.
  • Fixed and reworked accent elimination to require that the slave be able to talk, but not fluently.
  • Increased the effective volume of lip implants.
  • Devoted slaves will no longer develop certain behavioral flaws due to extreme fear.
  • Bugfixes.