v. 0.1.05 was badly broken, especially for head girls; this one should be better. Even so, I'm pushing this one a little earlier in the day so I can rush-fix any gamebreaking bugs.
Thanks again to the playtesters who are leaving bug reports and other feedback. Don't limit yourself to reporting my imbecilities; if you want something out of this game and I haven't explicitly said I will not be adding it, let me know. A lot of the content now in game is in response to requests.
The previous patch did intentionally remove the "train another slave" assignment. That content was overlapping too heavily with the head girl's training mechanisms, and in any case was not up to par.
- New, non-random events. There are only a few of these as yet, for testing purposes. They tend to be relatively non-erotic, and connect the player and his arcology to the changing world. They will occur on specific, widely-spaced turns. For those who prefer to play one-handed, this content can be turned off on the starting screen.
- Weather. This will eventually mean more than it now appears.
- New quirk.
- New random events. With the basic set in game getting closer to being bug-free, I'm gradually increasing the complexity of these.
- Lots of bugfixes, including one for a particularly bad bug that stopped head girls from training other slaves properly.